Season 1 · Patch 0.11 · Snapshot 2026-09-19

WARDOGS Vehicles Wiki: Full Vehicle List, Prices, Seats & Roles

WARDOGS is a combined-arms game, not an infantry shooter with vehicles added as decoration. Current secondary data documents 20 observed vehicles spanning light transport, logistics, tanks, artillery, combat helicopters and air transport. Team17’s official overview explicitly describes helicopter supply runs, armored destruction and artillery as normal ways to contribute.

20 observed vehiclesGround transport, logistics, armor, artillery and aircraft all appear in the current dataset.
Every vehicle costs moneyVehicles are part of the same persistent economy as your loadout.
Mobility is powerThe value of a vehicle often starts with getting people and supplies to the right place on time.
WARDOGS helicopter carrying soldiers above an industrial battlefield
Air transport over the industrial battlefield This official Steam screenshot shows why air mobility deserves its own Wiki section: helicopters can bypass road networks and move squads directly across the large battlefield.
WARDOGS tank moving through a village during combat
Armored vehicles change how cover is used The tank screenshot illustrates combined-arms pressure in built-up terrain. Vehicle value is not only speed or weaponry; it also changes how infantry can occupy and cross exposed space.

Data-source boundary: the vehicle table uses current observed values from GameWatcher. Official Team17/Steam sources confirm vehicle purchasing and combined-arms roles but do not expose a single authoritative live table for every vehicle’s seats, speed, fuel and price.

Full observed vehicle list

VehicleCategorySeatsSpeedFuelPrice
BobcatBobcatLand Transport27518$500
Dune BuggyDune BuggyLand Transport313068$1,500
KodiakKodiakLand Transport415450$2,500
Kodiak PickupKodiak PickupLand Transport615450$3,000
HumveeHumveeLand Transport4113.265$3,000
Kodiak M249Kodiak M249Land Transport515450$3,750
Humvee M249Humvee M249Land Transport5113.265$3,750
Humvee MinigunHumvee MinigunLand Transport5113.265$4,500
UralUralLogistics37985$5,000
Ural DefenderUral DefenderLogistics37985$6,000
Ural Defender M249Ural Defender M249Logistics37985$6,750
Flakpanzer GepardFlakpanzer GepardTank265110$8,000
L2A6L2A6Tank365110$14,000
SPH-2SPH-2Artillery365105$10,000
AH-6M MinigunsAH-6M MinigunsAir Combat2350105$7,000
UH-1Y MinigunsUH-1Y MinigunsAir Combat9445120$8,000
AH-6R RocketsAH-6R RocketsAir Combat2350105$12,500
HavocHavocAir Combat2400130$18,000
MH-6MH-6Air Transport6350105$6,250
UH-1YUH-1YAir Transport9445120$7,400

Browse vehicles by use case

Vehicle roles

Transport and logistics

Bobcat, Dune Buggy, Kodiak, Humvee and Ural variants solve the map’s biggest structural problem: getting people and supplies from the wider battlefield into the area where the current objective matters. A cheap vehicle can create more team value than a high-end combat platform if it consistently delivers players and resources.

Tanks and artillery

The Flakpanzer Gepard, L2A6 and SPH-2 represent expensive specialized purchases. These are not “free power-ups”; losing them burns persistent cash. Heavy vehicles work best when infantry protects them from threats they cannot efficiently solve alone.

Helicopters

The MH-6, UH-1Y, AH-6 variants and Havoc create vertical mobility and fast response. Air transport can reposition squads or supplies across terrain that would take much longer by road, while combat helicopters convert money and pilot skill into concentrated fire support.

Buying a vehicle: four questions

  1. What exact problem will this vehicle solve?
  2. How many players or supplies need to move?
  3. Can the team protect or reuse it after the first task?
  4. Is the cash risk appropriate for the current match state?