MAAWS — WARDOGS Weapon Wiki
MAAWS is a WARDOGS launcher entry in the current public weapon dataset. This page is built as a practical Wiki record: identify the weapon, read the observed numbers, understand the role it is likely to fill, and then decide whether the cash cost fits the run you are planning.
MAAWS at a glance
| Field | Value |
|---|---|
| Class | Launcher |
| Ammunition | 84mm AT shell |
| Fire mode | Single |
| Damage | — |
| Effective range | 400 m |
| Rate of fire | 100 RPM |
| Observed price | $2,600 |
| Weight | — |

Version boundary: the numbers above are a current observed-data snapshot rather than an immutable official balance sheet. WARDOGS is in Early Access; live vendor values can move after patches.
What MAAWS is for
MAAWS fits the specialist launcher part of the roster. In practical terms, that makes it most relevant to anti-vehicle, anti-position and specialist support tasks. That role description is more useful than treating the weapon as a universal “best” choice, because WARDOGS mixes travel distance, objective pressure, vehicle threats and persistent spending in the same life.
Economy check
From the $10,000 starting balance, the observed buy-in leaves $7,400 before ammunition, protection, medicine and attachments.
The budget question matters because WARDOGS cash persists between matches. A weapon purchase is not isolated from the rest of the loadout: ammunition, armor, medicine, backpack space and attachments all compete for the same balance.
Ammo, range and fire-rate context
- Ammunition: 84mm AT shell. Use the live vendor and current attachment UI as the final compatibility authority.
- Observed damage: —. Do not convert one base number into a guaranteed armored or ranged TTK without controlled same-build testing.
- Effective range: 400 m. Treat this as a catalogue reference, not a promise that every fight at that distance is efficient.
- Rate of fire: 100 RPM. Higher rate changes ammunition use and follow-up speed as well as theoretical output.
- Weight: —. When recorded, weight belongs in the full kit decision rather than being read in isolation.
Same-class alternatives
Practical use checklist
- Decide the task before buying the weapon.
- Check the live vendor price and unlock state.
- Budget ammunition, protection and medical items after the weapon cost.
- Match the class to the terrain and the active Control Zone route.
- Re-check attachment compatibility in the current build.
- Compare results after several lives instead of judging the weapon from one fight.